Asgard’s Wrath 2 review: VR’s Ocarina of Time


By all means, a sport like Asgard’s Wrath 2 should not exist. In a world the place the typical VR sport is only some hours lengthy and sometimes crafted by improvement groups numbering within the single digits, it is laborious to imagine {that a} 100+ hour-long, extremely polished, and well-voice-acted RPG is a actuality.

Nevertheless it’s solely this form of sport — one which creates lofty expectations of the way forward for VR — that might earn an ideal rating from us and so many others. Asgard’s Wrath 2 is a sport in a category of its personal, and sadly, I surmise there might be nothing fairly prefer it for some time. Simply as we needed to wait over three years since Half-Life: Alyx debuted, I’ve little doubt that it will be a minimum of a couple of years earlier than we see one thing this deep and sophisticated within the VR house once more.





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